constructive deconstruction, recommendations

along came a literary device: ‘a guest for mr. spider’ and the magnus archives, part 1

Some spiders sneak when stealth is moot, 
Slipping into unsuspecting boot,
Settling in without a care,
Comfort found in sweaty lair

Post-it Poetry – Spider Sense — Dim But Bright Poetry


AUTHOR’S NOTE: Please be mindful that, while episode 81 of the Magnus Archives, “A Guest for Mr. Spider,” is the focus of this article, I may reference specific events or information from later episodes in passing. This is not a spoiler-free zone, apologies!

I will gamely admit that I currently view all creative works I encounter through a Magnus Archives conversion lens, as I’ve spent the last three months thoroughly marinating myself in all existing episodes and as much sweet, sweet fan-created content as I can get my greedy little hands on.[1] My obsession also means that I’m spotting connections and parallels to the show’s motifs everywhere, including innocent bystander blog posts that turn up on WordPress Reader. Which is where I spotted Dim But Bright Poetry‘s charmingly illustrated “Spider Sense,” now featured at the top of this post. Almost immediately after reading it I thought of “A Guest for Mr. Spider,” and could not stop thinking about it.

A quick note before I get started: spiders in the Magnusverse serve several specific narrative functions, and I have every intention of giving discussing these functions and plotty labyrinths in more detail at a later date–but, I’m not going to get into them in detail today. Today I just want to write about spiders, I guess.


Just a friendly drawing of a friendly arachnid who means you no harm at all, probably.
Art by lunarsmith on DeviantArt

Is there enough collective cultural knowledge behind the verse, “along came a spider,” to transform it into a literary conceit? I think there must be, otherwise spiders and their webs and the sorts of spidery characters who crouch at their centres–or find themselves tangled up within them–wouldn’t be such a mainstay of literature. Specifically children’s literature, where the spider as a character is nearly always sly and clever and unambiguously up to no good, and therefore a reliable source of dramatic tension in a story or poem. When the spider comes along in a children’s tale, its arrival signals to a young reader that someone in the story is in danger, whether that someone is Mary Howitt’s Fly or, as is probably the case in “Spider Sense,” some unknown person’s socked foot. (Or the spider itself. One small spider vs. one large foot? Odds aren’t looking good for you, little spider.)

This brings us to The Magnus Archives, an audio drama horror podcast produced by The Rusty Quill that is intended for older audiences and so lacks on its surface anything to do with children’s literature. But Episode 81 is transparently about childhood, grounded in the recollection of narrator and central protagonist Jonathan Sims’ childhood trauma as he records his statement for the Magnus Institute.[2]

The object at the centre of his trauma is a book–a children’s book, at first blush–called “A Guest for Mr. Spider.” And this book, more than any of the other nightmarish tomes in the series–which are all capable of scarring minds, ruining lives, and dispensing horror after horror upon anyone unlucky enough to stumble upon one–is the one book that feels the most fundamentally evil to me as a listener. I suspect it feels that way because it is the only one whose very design preys upon the trust of children and their engagement with stories.


Continue reading “along came a literary device: ‘a guest for mr. spider’ and the magnus archives, part 1”
constructive deconstruction, feelings and mental health

“what do you do with the mad that you feel?”

/arrives 2 years late with Starbucks and The Big Questions, how’s everybody been, etc.

I’ve been thinking about this question a lot lately–mostly because I’ve been mad a lot*, about one thing or another, and have felt 1) completely unable to change my circumstances, and 2) guilty about feeling mad in the first place. Which is ludicrous because feeling anger is a natural thing, particularly when there is lots happening in the world to be angry about, but even stating the obvious doesn’t make the guilt go away.

Someone cleverer than me could come up with a proper way to segue into discussing Mr Rogers here, but that clever person isn’t me.

If you haven’t seen what is by now a viral video of Fred Rogers (yes, the Fred Rogers) defending the value of PBS on the US Senate floor, you can find a decent quality version of the footage here on YouTube. But even removed from the context of defending the role of public television in the United States, the video has a lot to say about emotional and mental health, and the importance of talking to children about their feelings from a young age.

Here’s the first quote from his testimony before the committee that gets right to the point:

What do you do with the mad that you feel
When you feel so mad you could bite?
When the whole wide world seems oh, so wrong…
And nothing you do seems very right?

Like… what a wise and good and simple thing to ask a child. (Or an adult.) To make this extremely personal for a moment, I cannot help but wonder what my adolescence, teenage years, and early adulthood would have looked like, had an informed adult had the patience and foresight to walk me through the layers of meaning in these questions. Because there’s a drastic difference between asking a child to explain the feelings that precede their behaviour, versus only addressing the behaviour. What a difference it would have made in the life of child!me to be armed with tools for solving the dual problems of “why am I feeling this way?” and “what should I do about it?”

It’s great to be able to stop
When you’ve planned a thing that’s wrong,
And be able to do something else instead
And think this song:

I can stop when I want to
Can stop when I wish
I can stop, stop, stop any time.
And what a good feeling to feel like this
And know that the feeling is really mine.

Fred Rogers, May 1 1969

Acknowledgement of the anger, empowerment to choose how to respond to that anger, and taking ownership and responsibility for the choices we make in how to express that anger–that’s a pretty powerful message for anyone to take in at any age. I’m not ashamed to admit that, after 3 decades of navigating the emotions of both myself and others largely through the power of intuition, I’m just now learning how to accept the existence and experience of anger in myself and in others, rather than viewing the feeling as something inherently shameful or dangerous.

…and I suppose this emotional milestone felt significant enough to interrupt (end?) my hiatus on this blog. Hi, everyone–hopefully I’ll be seeing a bit more of you in the near future.


* all of my feelings about various things are being managed, please don’t worry. …but you have to admit that the world is an upsetting place at the moment, and having Feelings about it is kind of to be expected. because y i k e s.

constructive deconstruction, games and gaming

navigating doldrums: anchorhead, depression quest, and a cat petting simulator

Screen Shot 2016-10-21 at 1.42.29 PM.png

Nice.

As much of my life is in flux right now I have no shortage of obligations. That doesn’t seem to stop me from returning to hobbies that syphon away at my productivity in deceptively harmless minutes at a time. I’m especially susceptible to these distractions when 1) things are slow at my day job, and 2) it’s raining. …I’m not sure why the rain makes me mentally listless, but it does. (Not unhappily so, but it’s clear to me that on rainy days, my productivity takes a serious hit.)

Here’s the distraction that’s occupying my thoughts right now:  interactive fiction.


Anchorhead.

Anchorhead is a Lovecraftian interactive fiction game written and published by Michael S. Gentry in 1998.[1] (I discovered this game almost 15 years later!) You control an unnamed protagonist who is investigating an ominous mystery surrounding the estate that she and her husband have recently inherited, after her husband’s distant cousin’s grim, grisly death.

screen-shot-2016-10-21-at-1-55-50-pm

The potential commands understandable by the game engine are surprisingly dynamic, but you will occasionally encounter frustrating moments where you’re unsure of how to convey the actions you want to take to the game. Fortunately, as old as Anchorhead is, there are a number of walkthroughs available online that you can use as a point of reference if you feel stuck.

Confession:  I still haven’t finished it. But I still really, really enjoy the atmosphere of seeping, tenebrous dread the game creates.


Depression Quest.

Released and developed in 2013, this interactive non-fiction game is exactly what it sounds like:  a depression simulator created utilizing the Twine engine.[2] On that note, readers, please be mindful that this game is incredibly effective at simulating the mindset and emotions that characterize depression. Take a careful inventory of your mental health before taking the plunge into this game. Above all, be good to yourself.

Screen Shot 2016-10-21 at 2.03.47 PM.png

You have the option of taking multiple forking paths in this game, but I want to stress how important it is that there is no right path to take, because (as we who have experienced depression know) there is no right way to deal with depression.


Cat Petting Simulator.

Time for something completely silly, as a nice break from the first two games I suggested, which are quite heavy for different reasons. Cat Petting Simulator is an interactive game (also created with the Twine engine) where the sole objective is to pet a cat. That’s… that’s it, really. It’s sadly not as cute as Neko Atsume, but as someone who struggled miserably throughout graduate school, this little game helped get me out of many a paper writing-induced funk.

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Go on. Pet that cat.


The Radio:

  • Fool’s Errand: Book 1 of the Tawny Man trilogy, by Robin Hobb. Narrated by James Langton.

Notes and references:

[1] The Anchorhead wikipedia article. Read with caution to avoid spoilers.

[2] The Depression Quest wikipedia article.

constructive deconstruction

very friendly monsters: emily devenport’s “postcards from monster island”

“I like this one specific thing an awful lot, I just can’t figure out why.”

eveningfire
A charming photograph of my partner’s brother’s fire pit. (Taken on one of the few mild evenings bestowed upon southern Ontario this August, 2016.)

Case in point: I enjoy a bonfire, but not hot weather. Why? Bonfires are cozy. Sometimes you cook food on them. Hot weather–and humidity–make me feel as though I’m walking through hot soup. Mystery solved.

Figuring out just what it is I like about certain stories or genres, or what I don’t like, takes a little more mental calisthenics. I’ll go through some warm-up moves first.


This Thing I Like: “Postcards from Monster Island,” by Emily Devenport

I first listened to this story when it aired on the Clarkesworld Magazine Podcast back in April of 2015.[1] That’s about a year and a half ago at this point, and out of all the stories that have aired since, this is the only one I revisit at least once every couple of months. “Postcards” keeps me company on my congested morning commute to my day-job, occasionally during my lunch break, and often during the quiet hour or so I have to myself before I go to sleep at night. It’s pairs excellently with my late evening cup-of-tea-and-cuddling-with-my-cat routine, and so I can reasonably extrapolate that it would pair well with people who have similar morning routines, too. (I don’t understand Morning People, but my partner assures me that they are not a myth and do actually exist.)

Read on with caution; there will be spoilers.

Continue reading “very friendly monsters: emily devenport’s “postcards from monster island””